
Weapons so in my old video series we were kind of comparing what the best weapons were but we were pretty limited in what we can pick from because there weren t a whole lot of tier. So now we have a whole lot more more viable in game. So if you do know already and start on 12. Today i ve ve got the top 5 weapons to upgrade in starbound. Following along are instructions in the video below: Today, would like to introduce to you Starbound Tips: Top 5 Weapon Upgrades. it will help you have an overview and solid multi-faceted knowledge. is a channel providing useful information about learning, life, digital marketing and online courses ….
Tank Sphere: (40 Energy Activation Cost)Īctivation Ability The Soldier transforms into a slow moving Spike Sphere.Starbound best tech This is a topic that many people are looking for. Dash Duration scales with Agility (Base Duration 0.2s) Can be used to change directions and instantly changes directions. Allows up you to dash in any of the 8 cardinal directions while midair up to two times. Energize (Leg Tech, No Activation Cost)Īn upgrade to your jump. Beware, as speed and resistance are decreased significantly (-50% Speed, -20% All Resistances including Knockback Resistance).
Level 8: Marksman (Body Tech, No Activation Cost)Īctivation Ability The Soldier heightens their focus and receives a 20% Damage Buff with all ranged weapons as well as 50% decreased time to start regenerating energy. There is a cooldown of 90 seconds before you may perform this action again meanwhile during the cooldown you gain slight HP regen but your overall speed is decreased by 10% Level 4: MRE (Head Tech, No Activation Cost)Īctivation Ability The Soldier quickly consumes an MRE, gaining 100% Energy and 5% food. 20% Status Resistance (Poison, Fire, Electric, Ice) Immediately stops applying if you dip below 75% +10% Damage with Shotguns, Sniper Rifles and Assault Rifles, or +20% Damage while using a one-handed gun and grenade. Increased dps.īullets bounce around instead of decaying on block hit. The longer you hold, the tighter the spread, the higher the damage. Gun Parts can be found from killing Bandits (Best Target) and Space Robots from space encounters. You can craft a Firing Mechanism at a Furnace for 25 Gun Parts. The Versa can be crafted at an Anvil with 2 Firing Mechanisms, 10 Titanium Bars, 1 Stick of RAM, and 10 Volatile Powder. Left Click for a Shotgun blast, right click for an Assault Rifle spray. 2.4 Tank Sphere: (40 Energy Activation Cost)Ī gun with fire settings. 2.3 Energize (Leg Tech, No Activation Cost). 2.2 Level 8: Marksman (Body Tech, No Activation Cost).
2.1 Level 4: MRE (Head Tech, No Activation Cost).